تجميع اكبر عدد لي ال query

0






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الموضوع باين من عنوانه انا قولت اجمع الكويرات
دا علشان تبقى فى مكان واحد علشان الناس متدورش كتير نبدا على بركات الله

Open 3 Page Full in Char


كود:
        USE SRO_VT_SHARD
/****By CheToS---fb/erixon1338***/

UPDATE [dbo].[_Char] SET InventorySize='109'

Fix Game_Server Price


كود:
             USE SRO_VT_SHARD /*  By ™CheToS™ */
GO
INSERT INTO _RefPricepolicyofitem
(Service,Country,RefPackageItemCodeName,PaymentDevice
,PreviousCost,Cost,Param1,
Param1_Desc128,Param2,Param2_Desc128
,Param3,Param3_Desc128,Param4,Param4_Desc128)
VALUES
(1,15,'Buraaa Ekleee',1,0,1,-1,'xxx',-1,'xxx',-1,'xxx',-1,'xxx')

Delete Spot Unique




كود:
       USE SRO_VT_SHARD /*  By ™CheToS™ */
GO
Update Tab_RefNest Set
fLocalPosX=NULL ,
fLocalPosY=NULL ,
fLocalPosZ=NULL
WHERE dwTacticsID = (SELECT dwTacticsID FROM Tab_RefTactics WHERE dwObjID =
(SELECT ID FROM _RefObjCommon WHERE Codename128 like 'YOUR MOB CODE NAME'))

Max Stack Elixir


كود:
     USE SRO_VT_SHARD /*  By ™CheToS™ */
GO
Update(dbo._RefObjItem)
MaxStack = 50
WHERE ID BETWEEN 3679 AND 3682

Back All item's To +20 any Thing You Want




كود:
       USE SRO_VT_SHARD /*  By ™CheToS™ */
GO
UPDATE _Items
SET OptLevel = 20
WHERE OptLevel BETWEEN '20' and '50'

Query Fix F1




كود:
          USE SRO_VT_SHARD /*  By ™CheToS™ */
GO
UPDATE _RefCharDefault_Quest SET Service = 1
delete from _CHARQUEST where QuestID = 1
INSERT INTO _CharQuest (CharID, QuestID, Status,AchievementCount,StartTime,EndTime,QuestData1,QuestData2) SELECT CharID, 1,5,0, '2012-04-13 20:44:00','2012-04-13 20:44:00',31458135,0 FROM _CHAR where CharID > 0

Magic POP rate




كود:
           USE SRO_VT_SHARD /*  By ™CheToS™ */
GO
DECLARE @Rate int
SET @Rate = 10
UPDATE dbo._RefGachaItemSet SET Ratio = Ratio*@Rate WHERE Ratio*@Rate < 32768 -- 32767 max value for smallint

Lucky Powder Rate


كود:
    USE SRO_VT_SHARD /*  By ™CheToS™ */
GO
DECLARE @RATE INT
SET @RATE=1
UPDATE dbo._RefObjItem SET Param2=(Param2*@RATE) WHERE ID BETWEEN '2033' AND '2054'
UPDATE dbo._RefObjItem SET Param3=(Param3*@RATE) WHERE ID BETWEEN '2033' AND '2054'
UPDATE dbo._RefObjItem SET Param4=(Param4*@RATE) WHERE ID BETWEEN '2033' AND '2054'

TelePort All Char To Jangan




كود:
      USE SRO_VT_SHARD /*  By ™CheToS™ */
GO
UPDATE _Char SET LatestRegion= 25000, posX= 1073 , posY= 5 ,posZ= 1068 ,AppointedTeleport=19554,TelRegion= 0, TelPosX= 0, TelPosY= 0, TelPosZ= 0,
DiedRegion= 0 ,DiedPosX= 0 ,DiedPosY= 0, DiedPosZ= 0, WorldID= 1 WHERE CharID>= 0

Change lvl Mob


كود:
                USE SRO_VT_SHARD /*  By ™CheToS™ */
GO
Declare @link int, @codename varchar(max), @level int, @newlevel int;

set @codename = 'SN_MOB_SD_HIKE' /* <- from textdata_object.txt */



set @link = (SELECT Link FROM _RefObJCommon WHERE NameStrID128 = @codename)
set @newlevel = (
case
when (SELECT Lvl FROM _RefObjChar WHERE ID = @link)+10 <= 120 THEN (SELECT Lvl FROM _RefObjChar WHERE ID = @link)+10
ELSE 120
end);

UPDATE _RefObjChar SET Lvl = @newlevel WHERE ID = @link
UPDATE _RefObjChar SET ExpToGive = cast(ExpToGive*1.1 as bigint) WHERE ID = @link
UPDATE _RefObjChar SET MaxHP = cast(MaxHP*1.1 as bigint) WHERE ID = @link

Fix Fortress War Uniques




كود:
      USE SRO_VT_SHARD /*  By ™CheToS™ */
GO
UPDATE _RefObjCommon SET TypeID3=1, TypeID4=1, Rarity=3
WHERE (CodeName128 LIKE 'MOB_FW_KYKLOPES_%') OR
(CodeName128 LIKE 'MOB_FW_WHITETIGER_%') OR
(CodeName128 LIKE 'MOB_FW_DARKEAGLE%') OR
(CodeName128 LIKE 'MOB_FW_HAGIAZO%') OR
(CodeName128 LIKE 'MOB_FW_BIGSPIDER_%') OR
(CodeName128 LIKE 'MOB_FW_HANGA%')

Fix Qin shin Uniques
B1 B2 B3



كود:
   USE SRO_VT_SHARD /*  By ™CheToS™ */
GO
--B1
UPDATE Tab_RefNest SET dwMaxTotalCount=1 WHERE dwTacticsID=32100 --B1 Unique
--B2
UPDATE Tab_RefNest SET dwMaxTotalCount=1 WHERE dwTacticsID=32200 --Camp 8 Unique
UPDATE Tab_RefNest SET dwMaxTotalCount=1 WHERE dwTacticsID=32300 --Camp 11 Unique
UPDATE Tab_RefNest SET dwMaxTotalCount=1 WHERE dwTacticsID=32400 --Camp 11 Unique
--B3
UPDATE Tab_RefNest SET dwMaxTotalCount=1 WHERE dwTacticsID=32500
UPDATE Tab_RefNest SET dwMaxTotalCount=1 WHERE dwTacticsID=32600
UPDATE Tab_RefNest SET dwMaxTotalCount=1 WHERE dwTacticsID=32700
UPDATE Tab_RefNest SET dwMaxTotalCount=1 WHERE dwTacticsID=32800

Fix Bug FGW


كود:
       USE SRO_VT_SHARD /*  By ™CheToS™ */
GO
/******By Jangan ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
ALTER procedure [dbo].[_AddTimedJob]
@CharID int,
@Category tinyint,
@JobID int,
@TimeToKeep int,
@Data1 int,
@Data2 int,
--##begin due to develop composite item
@Data3 int,
@Data4 int,
@Data5 int,
@Data6 int,
@Data7 int,
@Data8 int,
@Serial64 bigint,
@JID int
--##end due to develop composite item
as
if (not exists (select CharID from _Char with (nolock) where CharID = @CharID))
return -1
if (@TimeToKeep <= 0)
return -2
declare @NewJobID int
set @NewJobID = 0
--##JobID 1 = Guild // JobID 2 = Thief/Hunter/Trader
--##If you want to only have one not both, then just modify the line below!
--if (@JobID = 1 and @Category = 2 and @Serial64=0) or (@JobID = 2 and @Category = 2 and @Serial64=0) --For Guild and CharJob
if (@JobID = 1 and @Category = 2 and @Serial64=0) --Only for Guild
BEGIN
set @CharID = 0
insert into _TimedJob(CharID,Category,JobID,TimeToKeep,Data1,Data2,Data3,Data4,Data5,Data6,Data7,Data8,Serial64,JID)
values(@CharID, @Category, @JobID, @TimeToKeep, @Data1, @Data2, @Data3, @Data4, @Data5, @Data6, @Data7, @Data8, @Serial64, @JID)

END
ELSE
BEGIN
--##begin due to develop composite item
insert into _TimedJob(CharID,Category,JobID,TimeToKeep,Data1,Data2,Data3,Data4,Data5,Data6,Data7,Data8,Serial64,JID)
values(@CharID, @Category, @JobID, @TimeToKeep, @Data1, @Data2, @Data3, @Data4, @Data5, @Data6, @Data7, @Data8, @Serial64, @JID)
END
--##end due to develop composite item
set @NewJobID = @@identity
if (@@error <> 0 or @@rowcount = 0)

return -3
return @NewJobID

Fix Honor Rank


كود:
       USE SRO_VT_SHARD /*  By ™CheToS™ */
GO
TRUNCATE TABLE _TrainingCampHonorRank
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (1)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (2)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (3)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (4)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (5)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (6)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (7)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (8)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (9)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (10)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (11)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (12)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (13)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (14)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (15)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (16)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (17)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (18)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (19)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (20)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (21)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (22)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (23)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (24)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (25)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (26)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (27)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (28)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (29)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (30)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (31)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (32)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (33)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (34)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (35)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (36)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (37)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (38)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (39)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (40)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (41)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (42)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (43)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (44)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (45)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (46)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (47)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (48)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (49)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (50)
exec _TRAINING_CAMP_UPDATEHONORRANK

Fix D.c Avatar in F10


كود:
             USE SRO_VT_SHARD /*  By ™CheToS™ */
GO
update _RefObjCommon set Service = 1 where CodeName128 like '%MALL_AVATAR%'
update _RefPackageItem set Service = 1 where CodeName128 like '%MALL_AVATAR%'
update _RefscrapofPackageItem set Service = 1 where RefPackageItemCodeName like '%MALL_AVATAR%'
update _RefPricePolicyOfItem set Service =1 where RefPackageItemCodeName like '%MALL_AVATAR%'
update _RefShopGoods set Service =1 where RefPackageItemCodeName like '%MALL_AVATAR%'

Fix fix luck powder




كود:
               USE SRO_VT_SHARD /*  By ™CheToS™ */
GO
DECLARE @LEGENDKNIGHT1 VARCHAR (129)
DECLARE @LEGENDKNIGHT2 VARCHAR (129)
DECLARE @LEGENDKNIGHT3 VARCHAR (129)
DECLARE @LEGENDKNIGHT4 VARCHAR (129)
DECLARE @LEGENDKNIGHT5 VARCHAR (129)
DECLARE @LEGENDKNIGHT6 VARCHAR (129)

SET @LEGENDKNIGHT1 = 'ITEM_ETC_ARCHEMY_REINFORCE_PROB_UP_B_13'
SET @LEGENDKNIGHT2 = 'ITEM_ETC_ARCHEMY_REINFORCE_PROB_UP_B_14'
SET @LEGENDKNIGHT3 = 'ITEM_ETC_ARCHEMY_REINFORCE_PROB_UP_B_15'
SET @LEGENDKNIGHT4 = 'ITEM_ETC_ARCHEMY_REINFORCE_PROB_UP_A_13'
SET @LEGENDKNIGHT5 = 'ITEM_ETC_ARCHEMY_REINFORCE_PROB_UP_A_14'
SET @LEGENDKNIGHT6 = 'ITEM_ETC_ARCHEMY_REINFORCE_PROB_UP_A_15'

Declare @D15x2 int SET @D15x2 = (SELECT LINK FROM _RefObjCommon WHERE CodeName128 = @LEGENDKNIGHT6)
Declare @D13 int SET @D13 = (SELECT LINK FROM _RefObjCommon WHERE CodeName128 = @LEGENDKNIGHT1)
Declare @D14 int SET @D14 = (SELECT LINK FROM _RefObjCommon WHERE CodeName128 = @LEGENDKNIGHT2)
Declare @D15 int SET @D15 = (SELECT LINK FROM _RefObjCommon WHERE CodeName128 = @LEGENDKNIGHT3)
Declare @D13x2 int SET @D13x2 = (SELECT LINK FROM _RefObjCommon WHERE CodeName128 = @LEGENDKNIGHT4)
Declare @D14x2 int SET @D14x2 = (SELECT LINK FROM _RefObjCommon WHERE CodeName128 = @LEGENDKNIGHT5)

UPDATE [dbo].[_RefObjItem] set Param2='1684300900',Param3='1515210300',Param4='841489940' where ID='2033'
UPDATE [dbo].[_RefObjItem] set Param2='1684300900',Param3='1515210300',Param4='841489940' where ID='2034'
UPDATE [dbo].[_RefObjItem] set Param2='1684300900',Param3='1515210300',Param4='841489940' where ID='2035'
UPDATE [dbo].[_RefObjItem] set Param2='1684300900',Param3='1515210300',Param4='841489940' where ID='2036'
UPDATE [dbo].[_RefObjItem] set Param2='1684300900',Param3='1515210300',Param4='841489940' where ID='2037'
UPDATE [dbo].[_RefObjItem] set Param2='1684300900',Param3='1515210300',Param4='841489940' where ID='2038'
UPDATE [dbo].[_RefObjItem] set Param2='1684300900',Param3='1515210300',Param4='841489940' where ID='2039'
UPDATE [dbo].[_RefObjItem] set Param2='1684300900',Param3='1515210300',Param4='841489940' where ID='2040'
UPDATE [dbo].[_RefObjItem] set Param2='1684300900',Param3='1515210300',Param4='841489940' where ID='2041'
UPDATE [dbo].[_RefObjItem] set Param2='1684300900',Param3='1515210300',Param4='841489940' where ID='2042'
UPDATE [dbo].[_RefObjItem] set Param2='1684300900',Param3='1515210300',Param4='841489940' where ID='2043'
UPDATE [dbo].[_RefObjItem] set Param2='1684300900',Param3='1515210300',Param4='841489940' where ID='2044'
UPDATE [dbo].[_RefObjItem] set Param2='1684300900',Param3='1515210300',Param4='841489940' where ID= @D13
UPDATE [dbo].[_RefObjItem] set Param2='1684300900',Param3='1515210300',Param4='841489940' where ID= @D14
UPDATE [dbo].[_RefObjItem] set Param2='1684300900',Param3='1515210300',Param4='841489940' where ID= @D15
UPDATE [dbo].[_RefObjItem] set Param2='1684300900',Param3='1515210300',Param4='841489940' where ID= @D13x2
UPDATE [dbo].[_RefObjItem] set Param2='1684300900',Param3='1515210300',Param4='841489940' where ID= @D14x2
UPDATE [dbo].[_RefObjItem] set Param2='1684300900',Param3='1515210300',Param4='841489940' where ID= @D15x2

Query for make item FB




كود:
      USE SRO_VT_SHARD /*  By ™CheToS™ */
GO
UPDATE dbo._Items set MagParamNum='5',MagParam1='30064771144',MagParam2= '30064771150',MagParam3='5583457484950',MagParam4= '5583457484962',MagParam5='257698037898'WHERE ID64='12345'

Clean DB Account


كود:
               USE [SRO_VT_ACCOUNT]
GO
TRUNCATE TABLE [dbo].[TB_User]
TRUNCATE TABLE [dbo].[TB_User_Bak]
TRUNCATE TABLE [dbo].[SK_CharRenameLog]
TRUNCATE TABLE [dbo].[_Punishment]
TRUNCATE TABLE [dbo].[_ServiceManagerLog]
TRUNCATE TABLE [dbo].[Test_HN]
TRUNCATE TABLE [dbo].[_BlockedUser]
TRUNCATE TABLE [dbo].[_CasGMChatLog]
TRUNCATE TABLE [dbo].[_Notice]
TRUNCATE TABLE [dbo].[_SMCLog]
TRUNCATE TABLE [dbo].[QuaySoEpoint]
TRUNCATE TABLE [dbo].[SK_ITEM_GuardLog]
TRUNCATE TABLE [dbo].[SK_ItemSaleLog]
TRUNCATE TABLE [dbo].[SK_PackageItemSaleLog]
TRUNCATE TABLE [dbo].[SK_PK_UpdateLog]
TRUNCATE TABLE [dbo].[SK_ResetSkillLog]
TRUNCATE TABLE [dbo].[SK_Silk]
TRUNCATE TABLE [dbo].[SK_SilkBuyList]
TRUNCATE TABLE [dbo].[SK_SilkGoods]
TRUNCATE TABLE [dbo].[SK_SubtractSilk_VAS]
TRUNCATE TABLE [dbo].[SR_ShardCharNames]
TRUNCATE TABLE [dbo].[TB_Net2e]
TRUNCATE TABLE [dbo].[TB_Net2e_Bak]
TRUNCATE TABLE [dbo].[tb_paygate_trans]
TRUNCATE TABLE [dbo].[_ShardCurrentUser]
TRUNCATE TABLE [dbo].[_PrivilegedIP]

Clean DB Shard




كود:
              USE [SRO_VT_SHARD]
GO
truncate table _CharCollectionBook
truncate table _OpenMarket
truncate table _CharSkill
truncate table _CharSkillMastery
truncate table _GuildMember
truncate table _BlockedWhisperers
truncate table _Inventory
truncate table _InventoryForAvatar
truncate table _InventoryForLinkedStorage
truncate table _TrainingCampMember
truncate table _TrainingCampSubMentorHonorPoint
truncate table _TrainingCampHonorRank
truncate table _TrainingCampBuffStatus
delete from _TrainingCamp
truncate table _StaticAvatar
truncate table _User
truncate table _Friend
truncate table _GPHistory
truncate table _Memo
truncate table _TimedJob
truncate table _CharTrijobSafeTrade
delete from _CharTrijob
truncate table _InvCOS
delete from _CharCOS where ID > 0
delete from _Char where charid > 0
truncate table _Chest
truncate table _ChestInfo
truncate table _ItemPool
delete from _Items where ID64 > 0
delete from _AccountJID
truncate table _GuildChest
update _AlliedClans set Ally1 = 0, Ally2 = 0, Ally3 = 0, Ally4 = 0, Ally5 = 0, Ally6 = 0, Ally7 = 0, Ally8 = 0
truncate table _GuildWar
delete from _Guild where ID > 0
delete from _AlliedClans where ID > 0
truncate table _CharNameList
truncate table _CharQuest
truncate table _ClientConfig
truncate table _DeletedChar
truncate table _SiegeFortressStruct
truncate table _SiegeFortressStoneState
truncate table _SiegeFortressRequest
truncate table _SiegeFortressObject
truncate table _SiegeFortressItemForge
truncate table _SiegeFortressBattleRecord
delete from _SiegeFortress
truncate table Guncel_Unique
truncate table UniqueRanking
truncate table Uniques

Clean DB LOG




كود:
          USE [SRO_VT_SHARDLOG]
GO
TRUNCATE TABLE [dbo].[_LogCashItem]
TRUNCATE TABLE [dbo].[_LogEventChar]
TRUNCATE TABLE [dbo].[_LogEventItem]
TRUNCATE TABLE [dbo].[_LogEventSiegeFortress]
TRUNCATE TABLE [dbo].[_LogSchedule]
TRUNCATE TABLE [dbo].[_LogServerEvent]

Change Quest FGW For Dagger 13


كود:
        USE SRO_VT_SHARD /*  By ™CheToS™ */
GO
DECLARE @NewItem1 varchar(128)
DECLARE @NewItem2 varchar(128)
DECLARE @NewItem3 varchar(128)
DECLARE @NewItem4 varchar(128)
DECLARE @NewItem5 varchar(128)
DECLARE @NewItem6 varchar(128)
DECLARE @NewItem7 varchar(128)
DECLARE @NewItem8 varchar(128)
DECLARE @NewItem9 varchar(128)
DECLARE @NewItem10 varchar(128)
DECLARE @NewItem11 varchar(128)
DECLARE @NewItem12 varchar(128)
DECLARE @NewItem13 varchar(128)
DECLARE @NewItem14 varchar(128)
/* Script New Itens */
SET @NewItem1='ITEM_CH_SWORD_13_C_RARE' -- New Items
SET @NewItem2='ITEM_CH_BLADE_13_C_RARE' -- New Items
SET @NewItem3='ITEM_CH_SPEAR_13_C_RARE' -- New Items
SET @NewItem4='ITEM_CH_TBLADE_13_C_RARE' -- New Items
SET @NewItem5='ITEM_CH_BOW_13_C_RARE' -- New Items
SET @NewItem6='ITEM_EU_SWORD_13_C_RARE' -- New Items
SET @NewItem7='ITEM_EU_TSWORD_13_C_RARE' -- New Items
SET @NewItem8='ITEM_EU_AXE_13_C_RARE' -- New Items
SET @NewItem9='ITEM_EU_DAGGER_13_C_RARE' -- New Items
SET @NewItem10='ITEM_EU_CROSSBOW_13_C_RARE' -- New Items
SET @NewItem11='ITEM_EU_TSTAFF_13_C_RARE' -- New Items
SET @NewItem12='ITEM_EU_DARKSTAFF_13_C_RARE' -- New Items
SET @NewItem13='ITEM_EU_STAFF_13_C_RARE' -- New Items
SET @NewItem14='ITEM_EU_HARP_13_C_RARE' -- New Items
/* End Script New Itens */

/* Script Update New Itens */
UPDATE _RefQuestRewardItems
SET ItemCodeName=@Newitem1
WHERE ItemCodeName='ITEM_CH_SWORD_11_SET_A_RARE'

UPDATE _RefQuestRewardItems
SET ItemCodeName=@Newitem2
WHERE ItemCodeName='ITEM_CH_BLADE_11_SET_A_RARE'

UPDATE _RefQuestRewardItems
SET ItemCodeName=@Newitem3
WHERE ItemCodeName='ITEM_CH_SPEAR_11_SET_A_RARE'

UPDATE _RefQuestRewardItems
SET ItemCodeName=@Newitem4
WHERE ItemCodeName='ITEM_CH_TBLADE_11_SET_A_RARE'

UPDATE _RefQuestRewardItems
SET ItemCodeName=@Newitem5
WHERE ItemCodeName='ITEM_CH_BOW_11_SET_A_RARE'
/*HeroSilkroad Revolution*/
UPDATE _RefQuestRewardItems
SET ItemCodeName=@Newitem6
WHERE ItemCodeName='ITEM_EU_SWORD_11_SET_A_RARE'

UPDATE _RefQuestRewardItems
SET ItemCodeName=@Newitem7
WHERE ItemCodeName='ITEM_EU_TSWORD_11_SET_A_RARE'

UPDATE _RefQuestRewardItems
SET ItemCodeName=@Newitem8
WHERE ItemCodeName='ITEM_EU_AXE_11_SET_A_RARE'

UPDATE _RefQuestRewardItems
SET ItemCodeName=@Newitem9
WHERE ItemCodeName='ITEM_EU_DAGGER_11_SET_A_RARE'

UPDATE _RefQuestRewardItems
SET ItemCodeName=@Newitem10
WHERE ItemCodeName='ITEM_EU_CROSSBOW_11_SET_A_RARE'

UPDATE _RefQuestRewardItems
SET ItemCodeName=@Newitem11
WHERE ItemCodeName='ITEM_EU_TSTAFF_11_SET_A_RARE'

UPDATE _RefQuestRewardItems
SET ItemCodeName=@Newitem12
WHERE ItemCodeName='ITEM_EU_DARKSTAFF_11_SET_A_RARE'

UPDATE _RefQuestRewardItems
SET ItemCodeName=@Newitem13
WHERE ItemCodeName='ITEM_EU_STAFF_11_SET_A_RARE'

UPDATE _RefQuestRewardItems
SET ItemCodeName=@Newitem14
WHERE ItemCodeName='ITEM_EU_HARP_11_SET_A_RARE'
/* End Script Update New Itens */

/* Insert Shield Degree13 Europe and Chinese in quest Forgotten */
INSERT INTO _RefQuestRewardItems ([Service], QuestID, QUestCodeName, RewardType, ItemCodeName, OptionalItemCode, OptionalItemCnt, AchieveQuantity, RentItemCodeName, Param1, Param1_Desc, Param2, Param2_Desc) VALUES (1, 799, 'QNO_FW_RS1_001', 0, 'ITEM_CH_SHIELD_13_C_RARE', 'xxx', 0, 1, 'xxx', 0, 'xxx', 0, 'xxx')
INSERT INTO _RefQuestRewardItems ([Service], QuestID, QUestCodeName, RewardType, ItemCodeName, OptionalItemCode, OptionalItemCnt, AchieveQuantity, RentItemCodeName, Param1, Param1_Desc, Param2, Param2_Desc) VALUES (1, 799, 'QNO_FW_RS1_001', 0, 'ITEM_EU_SHIELD_13_C_RARE', 'xxx', 0, 1, 'xxx', 0, 'xxx', 0, 'xxx')
/* End insert Shield Degree13 Europe and Chinese in quest Forgotten */

Add New Char Clean


كود:
                      USE [SRO_VT_SHARD]
GO
/****** Object: StoredProcedure [dbo].[_AddNewChar] Script Date: 09/01/2012 01:01:26 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO




ALTER PROCEDURE [dbo].[_AddNewChar]
@UserJID INT,
--@CharSlot INT,
@RefCharID INT,
@CharName varchar (64),
@CharScale tinyINT,
@StartRegionID INT,
@StartPos_X real,
@StartPos_Y real,
@StartPos_Z real,
@DefaultTeleport INT,
@RefMailID INT,
@RefPantsID INT,
@RefBootsID INT,
@RefWeaponID INT,
@RefShield INT,
@DurMail tinyINT,
@DurPants tinyINT,
@DurBoots tinyINT,
@DurWeapon tinyINT,
@DurShield tinyINT,
@DefaultArrow INT
AS

SET NOCOUNT ON

DECLARE @Slot INT
DECLARE @temp INT

DECLARE @NewCharID INT
SET @NewCharID = 0


-----------------------------------------------------------------------------
-- 1. &#196;³¸¯ÅÍ ½½·Ô ³Ñ¹ö°¡ validÇÑ °ÍÀÎÁö, ±×¸®°í ºó½½·ÔÀÌ ¸Â´ÂÁö ¸ÕÀú üũÇÑ´Ù.
-----------------------------------------------------------------------------

-- start by novice.
SELECT @temp = count(CharID) FROM _User WITH (NOLOCK) WHERE UserJID = @UserJID

IF (@temp >= 4)
BEGIN
-- ³&#202;¹« ¸¹ÀÚ³ª
RETURN -2
END
-- finish by novice.

-----------------------------------------------------------------------------
-- 2. &#196;³¸¯ÅÍ Ãß°¡Çϱâ
-----------------------------------------------------------------------------
IF (@CharScale > 68) -- 0100 0100 --> 68 &#192;Ì´Ù!
BEGIN
-- &#196;³¸¯ÅÍ »ý¼º ½ÇÆÐ! ½ºÄÉÀÏ °ªÀÌ ÀÌ»óÇÏ´Ù!
RETURN -3
END

EXEC @temp = _IsExistingCharName @CharName
IF (@temp <> 0)
BEGIN
-- &#192;Ì¹Ì »ç¿ëÁßÀÎ À̸§À̶ó´Âµ¥?
RETURN -4
END

BEGIN TRANSACTION

-- &#192;δø½Ã½ºÅÛÀÌ Àû¿ëµÇ¸é¼* ¸¶Áö¸·¿¡ WorldID¿Í 1°ªÀ» ´õ ³Ö¾î ÁÖ¾ú´Ù!
INSERT INTO _Char (RefObjID, CharName16, Scale, Strength, Intellect, LatestRegion,PosX, PosY, PosZ, AppointedTeleport, InventorySize,
LastLogout, CurLevel, MaxLevel, RemainGold, RemainStatPoint, RemainSkillPoint, HP, MP, JobLvl_Trader, JobLvl_Hunter, JobLvl_Robber, WorldID)
VALUES (@RefCharID, @CharName, @CharScale, 200, 200, @StartRegionID, @StartPos_X, @StartPos_Y, @StartPos_Z, @DefaultTeleport, 109,
GetDate(), 1, 1, 20000000, 0, 6000000, 200,200, 1, 1, 1, 1)

SET @NewCharID = @@IDENTITY
IF (@@ERROR <> 0 OR @@ROWCOUNT = 0)
BEGIN
-- &#196;³¸¯ÅÍ »ý¼º ½ÇÆÐ!
ROLLBACK TRANSACTION
RETURN -5
END


-- start by novice.
-- &#192;ÌÁ¦ Slot ¾È¾´´Ù.. ±×³É Insert ¸¸..
INSERT INTO _User VALUES (@UserJID, @NewCharID)
-- finish by novice.


-----------------------------------------------------------------------------
-- 3-1. &#192;åºñ ½½·Ô ä¿ì±â
-- [&#192;κ¥Å丮 ½½·Ô 96°³] + [Àåºñ½½·Ô 13°³] <- Àκ¥Å丮 È®Àå ¼*ºñ½º ÈÄ 48°³¿¡¼* 96°³·Î Áõ°¡!!!(woos0)
-----------------------------------------------------------------------------
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
INSERT INTO _Inventory(CharID, Slot, ItemID)
SELECT @NewCharID, cnt, 0
FROM _RefDummySlot with( nolock )
WHERE cnt < 109


IF (@@ERROR <> 0)
BEGIN
-- &#192;κ¥Å丮 »ý¼º ½ÇÆÐ!
ROLLBACK TRANSACTION
RETURN -7
END

--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!

-- µ&#240;ÆúÆ®·Î ¼±ÅÃÇÑ ¾ÆÀÌÅÛÀ» ´Ù½Ã ³Ö¾îÁÖÀÚ...
/* ¿ä·± ¼ø¼*·Î Á¤ÀǵǾî ÀÖ´Ù.
0: EQUIP_SLOT_HELM
1: EQUIP_SLOT_MAIL,
2: EQUIP_SLOT_SHOULDERGUARD,
3: EQUIP_SLOT_GAUNTLET,
4: EQUIP_SLOT_PANTS,
5: EQUIP_SLOT_BOOTS,
6: EQUIP_SLOT_WEAPON,
7: EQUIP_SLOT_SHIELD or ARROW,
8: EQUIP_SLOT_EARRING,
9: EQUIP_SLOT_NECKLACE,
10: EQUIP_SLOT_L_RING,
11: EQUIP_SLOT_R_RING,
*/

DECLARE @ItemID BIGINT
SET @ItemID = 0
-- »&#243;°©
IF (@RefMailID <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 1, @RefMailID, @DurMail
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -8
END
END
-- ¹&#217;Áö
IF (@RefPantsID <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 4, @RefPantsID, @DurPants
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -9
END
END
-- Boots
IF (@RefBootsID <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 5, @RefBootsID, @DurBoots
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -10
END
END
-- Weapon
IF (@RefWeaponID <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 6, @RefWeaponID, @DurWeapon
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -11
END
END
-- ¹&#230;ÆÐ
IF (@RefShield <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 7, @RefShield, @DurShield
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -12
END
END
-- &#200;¤½Ã default·Î ¼±ÅÃÇÑ ¹«±â°¡ È°À̶ó¸é È*»ì 250°³µéÀÌ È°Åëµµ ÇÔ²² ÁØ´Ù. ÁÒÄ¡?
IF (@DefaultArrow <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 7, @DefaultArrow, 250
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -13
END
END


-----------------------------------------------------------------------------
-- 3-2. ¾&#198;¹ÙŸ Inventory ½½·Ô ä¿ì±â
-- [¾&#198;¹ÙŸ Àκ¥Å丮 ½½·Ô 5°³]
-- APPLY_AVATAR_SYSTEM&#192;Ì Àû¿ëµÇ¸é¼* Ãß°¡µÇ´Â ºÎºÐ
-----------------------------------------------------------------------------
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
INSERT INTO _InventoryForAvatar(CharID, Slot, ItemID)
SELECT @NewCharID, cnt, 0
FROM _RefDummySlot with( nolock )
WHERE cnt < 5


IF (@@ERROR <> 0)
BEGIN
-- ¾&#198;¹ÙŸ Àκ¥Å丮 »ý¼º ½ÇÆÐ!
ROLLBACK TRANSACTION
RETURN -14
END
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!

-----------------------------------------------------------------------------
-- default skill³&#214;¾îÁÖ±â
-----------------------------------------------------------------------------
DECLARE @country tinyINT
EXEC @country = _GetObjCountry @RefCharID

INSERT INTO _CharSkillMastery (CharID, MasteryID, Level)
SELECT @NewCharID, MasteryID, 0
FROM _RefCharDefault_SkillMastery with(nolock)
WHERE Race = @country or Race = 3
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -15
END
INSERT INTO _CharSkill (CharID,SkillID,Enable)
SELECT @NewCharID, SkillID, 1
FROM _RefCharDefault_Skill with(nolock)
WHERE Race = @country or Race = 3
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -16
END
-----------------------------------------------------------------------------
-- ±â&#186;» Äù½ºÆ® ³Ö¾îÁÖ±â
-----------------------------------------------------------------------------
INSERT INTO _CharQuest (CharID, QuestID, Status, AchievementCount, StartTime, EndTime, QuestData1, QuestData2)
SELECT @NewCharID, ID, 1, 0, getdate(), getdate(), 0, 0
FROM _RefQuest
WHERE CodeName in (SELECT CodeName FROM _RefCharDefault_Quest with(nolock) WHERE (Race = @country or Race = 3) and RequiredLevel = 1 and Service = 1)
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -17
END
-----------------------------------------------------------------------------
-- Static Avatar Initial Record ³&#214;±â
-----------------------------------------------------------------------------
INSERT INTO _StaticAvatar(CharID) values(@NewCharID)
IF (@@ERROR <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -18
END

-----------------------------------------------------------------------------
-- Trijob &#195;¤¿ö³Ö±â!!!!!
-----------------------------------------------------------------------------
INSERT INTO _CharTrijob VALUES (@NewCharID, 0, 1, 0, 0, 0)
IF (@@ERROR <> 0)
BEGIN
-- &#192;κ¥Å丮 »ý¼º ½ÇÆÐ!
ROLLBACK TRANSACTION
RETURN -19
END

-----------------------------------------------------------------------------
-- CharList&#191;¡ ID ³Ö¾îÁÖ±â
-----------------------------------------------------------------------------
INSERT _CharNameList VALUES(@CharName, @NewCharID)

exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_RETURN_SCROLL_HIGH_SPEED',10,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_PREMIUM_VIETNAM_GOLDTIME_PLUS',1,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_SKILL_GOLD_TIME_SERVICE_TICKET_4W',1,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_DAMAGE_ABS_20P_SCROLL',11,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_DAMAGE_INC_20P_SCROLL',11,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_REVERSE_RETURN_SCROLL',11,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_HP_SUPERSET_5_BAG',1000,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_MP_SUPERSET_5_BAG',1000,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_COS_P_FLUTE_WHITE',1,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_COS_P_RABBIT_SCROLL_SILK',1,1

-- Quick Slot &#193;¤º¸ ÀúÀå¿ë!!!
exec _AddNewClientConfig @NewCharID -- by Scrox...... for saving client configurations...

COMMIT TRANSACTION

RETURN @NewCharID

Pet 5 from 5


كود:
              USE [SRO_VT_SHARD]
GO
/****** Object: StoredProcedure [dbo].[_AddNewCOS] Script Date: 02/10/2012 11:32:15 ******/
SET ANSI_NULLS OFF
GO
SET QUOTED_IDENTIFIER ON
GO

ALTER PROCEDURE [dbo].[_AddNewCOS]
@OwnerCharID int,
@RefObjID int,
@Level int,
@HP int,
@MP int,
@HGP int,
@KeeperNPC int,
@State int,
@InventorySize int,
@itemID int,
@PickItemConfig tinyint,
@RentEndTime smalldatetime
as

begin tran

declare @COS_ID int
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
-- pet_skill_item (&#195;Ö¼±È£)
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@

declare @MaxInventorySize tinyint
select @MaxInventorySize = InventorySize
from _RefObjCommon, _RefObjChar
where _RefObjCommon.ID = @RefObjID and _RefObjCommon.Link = _RefObjChar.ID

if( @@rowcount = 0 or @MaxInventorySize < @InventorySize )
begin
rollback tran
return -5
end

insert into _CharCOS values (@OwnerCharID, @RefObjID, @HP, @MP, @KeeperNPC, @State, NULL, @Level, 0, @HGP, @PickItemConfig, @RentEndTime)
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
set @COS_ID = @@identity
if (@COS_ID = 0 OR @@error <> 0)
begin
rollback tran
return -1
end

--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
-- pet_skill_item (&#195;Ö¼±È£)
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
if (@MaxInventorySize > 0)
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
begin
declare @Slot int
set @Slot = 0
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
-- pet_skill_item (&#195;Ö¼±È£)
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
while (@Slot < @MaxInventorySize)
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
begin
insert into _InvCOS values(@COS_ID, @Slot, 0)
if (@@error <> 0)
begin
-- &#192;κ¥Å丮 ?#253;¼º ½Ç?!
rollback tran
return -2
end

set @Slot = @Slot + 1
end
end

/* --´õ ÀÌ»ó ÀÌ Ä÷³¿¡´Â µ¥ÀÌÅ͸¦ ³ÖÁö ¾Ê´Â´Ù!
UPDATE _Char SET EngagedCOS = @COS_ID WHERE CharID = @OwnerCharID
IF (@@ERROR <> 0 OR @@ROWCOUNT = 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -3
END
*/
if( @itemID <> 0 )
begin
update _Items set Data = @COS_ID where ID64 = @itemID
if( @@error <> 0 or @@rowcount = 0 )
begin
rollback transaction
return -4
end

--BEGIN ADDITIONAL 112 SLOT IN GRAB PETS FOR 7684 DAYS
declare @Serial64 bigint
select @Serial64 = Serial64 from _Items where Data = @COS_ID
exec _AddTimedJobForPet @COS_ID,5,22926,1992999999,1111708465,1,112,0,0,0,0,0,@Serial64
--BEGIN ADDITIONAL 112 SLOT IN GRAB PETS FOR 7684 DAYS

end

commit tran
return @COS_ID [CODE]
        
Change Price in Item Mall




             [CODE]          use SRO_VT_SHARD
GO
UPDATE [dbo].[_RefPricePolicyOfItem]
SET Cost = XX
WHERE RefPackageItemCodeName like '%PACKAGE_ITEM_MALL_AVATAR_M_%%'
Change XX to the price you want
Change PACKAGE_ITEM_MALL_AVATAR_M_ To the RefPackageItemCodeName you want

CTF Time


كود:
                  Go to SMC
SR_Schedule
Click at "SCHEDULE_DEF_FLAG_WORLD_PARTICIPATION"
Choose (M) 10
And select type (01) Everydays
And make it like that
PHP Code:
3:50 ~ 4:00 (10min) 10min
5:50 ~ 6:00 (10min) 10min
7:50 ~ 8:00 (10min) 10min
9:50 ~ 10:00 (10min) 10min
11:50 ~ 12:00 (10min) 10min
13:50 ~ 14:00 (10min) 10min
15:50 ~ 16:00 (10min) 10min
17:50 ~ 18:00 (10min) 10min
19:50 ~ 20:00 (10min) 10min
21:50 ~ 22:00 (10min) 10min
23:50 ~ 24:00 (10min) 10min
Then go to "SCHEDULE_DEF_FLAG_WORLD"
And make this


flag_world - 1:55 ~ 6:21 (26min) 26min

PHP Code:
1:55 ~ 2:21 (26min) 26min
3:55 ~ 4:21 (26min) 26min
5:55 ~ 6:21 (26min) 26min
6:55 ~ 7:21 (26min) 26min
7:55 ~ 8:21 (26min) 26min
9:55 ~ 10:21 (26min) 26min
11:55 ~ 12:21 (26min) 26min
13:55 ~ 14:21 (26min) 26min
15:55 ~ 16:21 (26min) 26min
17:55 ~ 18:21 (26min) 26min
19:55 ~ 20:21 (26min) 26min
21:55 ~ 23:21 (26min) 26min
23:55 ~ 24:21 (26min) 26min

Delet Pk Stat from all chars


كود:
  USE [SRO_VT_SHARD]
UPDATE _Char SET
DailyPK= 0,
TotalPK= 0,
PKPenaltyPoint= 0

Edit drop sox items


كود:
USE SRO_VT_SHARD
DECLARE @RATE INT
SET @RATE = 40
update _RefDropClassSel_RareEquip set ProbGroup1 = ProbGroup1*@RATE
update _RefDropClassSel_RareEquip set ProbGroup2 = ProbGroup2*@RATE
update _RefDropClassSel_RareEquip set ProbGroup3 = ProbGroup3*@RATE
update _RefDropClassSel_RareEquip set ProbGroup4 = ProbGroup4*@RATE
update _RefDropClassSel_RareEquip set ProbGroup5 = ProbGroup5*@RATE
update _RefDropClassSel_RareEquip set ProbGroup6 = ProbGroup6*@RATE
update _RefDropClassSel_RareEquip set ProbGroup7 = ProbGroup7*@RATE
update _RefDropClassSel_RareEquip set ProbGroup8 = ProbGroup8*@RATE
update _RefDropClassSel_RareEquip set ProbGroup9 = ProbGroup9*@RATE
update _RefDropClassSel_RareEquip set ProbGroup10 = ProbGroup10*@RATE
update _RefDropClassSel_RareEquip set ProbGroup11 = ProbGroup11*@RATE
update _RefDropClassSel_RareEquip set ProbGroup12 = ProbGroup12*@RATE
update _RefDropClassSel_RareEquip set ProbGroup13 = ProbGroup13*@RATE
update _RefDropClassSel_RareEquip set ProbGroup14 = ProbGroup14*@RATE
update _RefDropClassSel_RareEquip set ProbGroup15 = ProbGroup15*@RATE
update _RefDropClassSel_RareEquip set ProbGroup16 = ProbGroup16*@RATE
update _RefDropClassSel_RareEquip set ProbGroup17 = ProbGroup17*@RATE
update _RefDropClassSel_RareEquip set ProbGroup18 = ProbGroup18*@RATE
update _RefDropClassSel_RareEquip set ProbGroup19 = ProbGroup19*@RATE
update _RefDropClassSel_RareEquip set ProbGroup20 = ProbGroup20*@RATE
update _RefDropClassSel_RareEquip set ProbGroup21 = ProbGroup21*@RATE
update _RefDropClassSel_RareEquip set ProbGroup22 = ProbGroup22*@RATE
update _RefDropClassSel_RareEquip set ProbGroup23 = ProbGroup23*@RATE
update _RefDropClassSel_RareEquip set ProbGroup24 = ProbGroup24*@RATE
update _RefDropClassSel_RareEquip set ProbGroup25 = ProbGroup25*@RATE
update _RefDropClassSel_RareEquip set ProbGroup26 = ProbGroup26*@RATE
update _RefDropClassSel_RareEquip set ProbGroup27 = ProbGroup27*@RATE
update _RefDropClassSel_RareEquip set ProbGroup28 = ProbGroup28*@RATE
update _RefDropClassSel_RareEquip set ProbGroup29 = ProbGroup29*@RATE
update _RefDropClassSel_RareEquip set ProbGroup30 = ProbGroup30*@RATE
update _RefDropClassSel_RareEquip set ProbGroup31 = ProbGroup31*@RATE


و يارب اكون افتكم بالموضوع دى
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